You won't have to take the headset off to avoid bumping into objects around you.
When HTC and Valve debuted their Vive headset last year, the tech media were convinced that it would pave the way for the future of virtual reality (VR). Until that point, the Facebook-owned Oculus Rift was the only real frontrunner in the modern VR space. Now, as the two companies are preparing to release the Vive to consumers in April, HTC and Valve have unveiled the newest version of the hardware.
The second generation developer version of the Vive addresses one of the discomforts associated with virtual reality — the inability to see anything in the real world around you. The new headset comes with a front facing camera, helping wearers blend the physical world with whatever is happening in the virtual world. That should reduce the possibility of bumping into furniture or other people in your surroundings.
“Being able to take a seat, find your drink, and carry on conversation arounds without removing your headset is only the beginning of what’s possible,” HTC said in a statement. The headset is also more compact than the first generation model.
- ▪ 出境主题游与医疗旅游峰会暨展览2020顺利
- ▪ 5th Global Retailing e-Commerce Confer
- ▪ 首届全球金融科技与区块链中国峰会2017落
- ▪ 第二届全球VR/AR中国峰会2017完美落幕
- ▪ Inaugural Global Fintech & Blockchain
- ▪ Exclusive E-Commerce High-Level Delega
- ▪ 2nd Global VR/AR China Summit 2017
- ▪ 第七届中国跨境电商峰会暨展览
- ▪ Sino-Turkish e-commerce site open
- ▪ China's manufacturing sector to see hi
- ▪ Baofeng reveals three acquisitions as